Introduction to Game Development :
Based on the curriculum guidelines of the IGDA, this is the first book to survey all aspects of the theory and practice of game development and design. Key topics include critical game studies, level design, game programming, artificial intelligence, mathematics and physics, and audio design and production. The CD-ROM covers tutorials, animations, images, demos, source code, and lecture slides.
Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 5-8 arkipäivässä |
Tilaa jouluksi viimeistään 27.11.2024