CRC Press (TANDF) Sivumäärä: 262 sivua Asu: Pehmeäkantinen kirja Painos: 1 Julkaisuvuosi: 2011, 23.12.2011 (lisätietoa) Kieli: Englanti
What game company doesn't want to be the next Zynga? But does the world really need another "ville" game? What we do need are designers who know how to create compelling money-making social games while maintaining their creativity. This book provides the clues to creating social game systems that generate profit.