Featuring completely original material from a new team of Maya know-it-alls, this second edition of an award-winning book is sure to inform and inspire even the most seasoned Maya user. In this distinctive
Maya Press title, a cadre of professionals led by two acclaimed Maya pros, reveal the precious secrets they ve learned using Maya on high-profile CG projects such as
The Matrix,
Shrek 2, and
X-Men.
In nine unique and compelling chapters, you ll get detailed and sophisticated instruction on how to:
- Enhance fluidity and realism by generating complex motion with Maya Cloth
- Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings
- Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake
- Produce natural lighting effects using global illumination and image based lighting
- Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting
- Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves
- Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation
- Use Maya s built-in noise function to produce powerful effects similar to those used in The Matrix trilogy
- Create a human face from a conceptual sketch using subdivision surfaces