SULJE VALIKKO

avaa valikko

Muhammad Attique Khan | Akateeminen Kirjakauppa

Haullasi löytyi yhteensä 4 tuotetta
Haluatko tarkentaa hakukriteerejä?



Multimedia Computing Systems and Virtual Reality
Rajeev Tiwari; Neelam Duhan; Mamta Mittal; Abhineet Anand; Muhammad Attique Khan
Taylor & Francis Ltd (2022)
Kovakantinen kirja
134,20
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Applications of Block Chain technology and Artificial Intelligence - Lead-ins in Banking, Finance, and Capital Market
Mohammad Irfan; Khan Muhammad; Nader Naifar; Muhammad Attique Khan
Springer International Publishing AG (2024)
Kovakantinen kirja
129,90
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Multimedia Computing Systems and Virtual Reality
Rajeev Tiwari; Neelam Duhan; Mamta Mittal; Abhineet Anand; Muhammad Attique Khan
Taylor & Francis Ltd (2024)
Pehmeäkantinen kirja
63,40
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Cyber Security and Intelligent Systems : Proceedings of Eighth International Conference on Information System Design and Intelli
Vikrant Bhateja (ed.); Hong Lin (ed.); Milan Simic (ed.); Muhammad Attique Khan (ed.); Harish Garg (ed.)
Springer (2025)
Pehmeäkantinen kirja
198,50
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Multimedia Computing Systems and Virtual Reality
134,20 €
Taylor & Francis Ltd
Sivumäärä: 281 sivua
Asu: Kovakantinen kirja
Julkaisuvuosi: 2022, 06.04.2022 (lisätietoa)
Kieli: Englanti
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world.

Features:



Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies
Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas
Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization
Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses
Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields

Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
LISÄÄ OSTOSKORIIN
Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 1-3 viikossa. | Tilaa jouluksi viimeistään 27.11.2024. Tuote ei välttämättä ehdi jouluksi.
Myymäläsaatavuus
Helsinki
Tapiola
Turku
Tampere
Multimedia Computing Systems and Virtual Realityzoom
Näytä kaikki tuotetiedot
ISBN:
9781032048239
Sisäänkirjautuminen
Kirjaudu sisään
Rekisteröityminen
Oma tili
Omat tiedot
Omat tilaukset
Omat laskut
Lisätietoja
Asiakaspalvelu
Tietoa verkkokaupasta
Toimitusehdot
Tietosuojaseloste