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Building XNA 2.0 Games - A Practical Guide for Independent Game Development
29,10 €
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Sivumäärä: 450 sivua
Asu: Pehmeäkantinen kirja
Painos: 1st ed.
Julkaisuvuosi: 2008, 24.09.2008 (lisätietoa)
Kieli: Englanti
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai.


Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.


This title shows software developers the following:




The creation of a polished game from start to finish
Design philosophies
Next–gen 2D graphics, including shaders
Techniques for fast, fluid game play
XACT Audio and XInput
Eye–catching particle effects for visual stimulation


The book is packed full of code, pictures, and valuable insights into XNA game development.

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Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 14-17 arkipäivässä
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Helsinki
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Tampere
Building XNA 2.0 Games - A Practical Guide for Independent Game Developmentzoom
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ISBN:
9781430209799
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