The metaverse offers a new way of interacting with the world via immersive and interactive technologies. It has the potential to change the way we learn, work and play. 3D modelling, artificial intelligence, virtual, augmented, extended and mixed reality (VR/AR/XR/MR), the Internet of Things (IoT), Web 3.0, 5G and 6G communication, digital twins and simulation technologies, edge and cloud computing, blockchain and cybersecurity are seen as the key enabling and supporting technologies and tools for establishing the next generation metaverse environments. Industrial verticals are keen to embrace the flexible paradigm of the metaverse to be more resilient and relevant to their customers and consumers.
This book focuses on the contributing and enabling technologies and use cases for the metaverse including engineering techniques, deployment environments and integrated platforms for designing and developing metaverse applications.
It is aimed at industry and academic researchers, scientists, engineers, architects and programmers working in the fields of information and communication technologies, 5G and 6G communication, AI, data science, IoT, edge and cloud computing, cybersecurity and automation with a focus on immersive technologies. It will also be a useful reference for lecturers and advanced students, and product and project managers as well as developers in the field of the metaverse.