A Place in the Suns
The
heroes journey deeper into the Vast to find the Gate of Twelve Suns, an alien
megastructure consisting of a dozen stars arranged in a perfect circle. However,
members of the Cult of the Devourer precede them, and the heroes must contend
with the cultists for control of the alien technology found on the single planet
orbiting each sun. Only by defeating these foul marauders can the heroes keep
the superweapon hidden here out of the wrong hands-though the destructive
zealots are far from the only threats found in the
system.
This volume of Starfinder Adventure Path
continues the Dead Suns Adventure Path and
includes:
• “The Thirteenth
Gate,” a Starfinder adventure for 9th-level characters, by Stephen
Radney-MacFarland.
• A collection of
technological relics left scattered across the galaxy by the kishalee, members
of an ancient advanced alien civilization, by Stephen
Radney-MacFarland.
• Detailed
descriptions of the worlds and cultures of five never-before-encountered alien
species, by Mikko Kallio, Jason Keeley, Lyz Liddell, Ron Lundeen, and Mark
Moreland.
• An archive of new creatures,
from the main inhabitants of the five new alien worlds to an undead
manifestation of entropy, by Mikko Kallio, Jason Keeley, Lyz Liddell, Ron
Lundeen, Mark Moreland, and Stephen
Radney-MacFarland.
• Statistics and deck
plans for a heavily modified starship crewed by Devourer cultists, by Stephen
Radney-MacFarland, plus a glimpse of a barren planet cloaked in shadow in the
Codex of Worlds, by Owen K.C. Stephens.