The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support.
The book covers key topic areas such as:
What esports is and similarities and differences to sport
Game-specific training
Physiological and psychological consideration for esports athletes
Social aspects of player performance and the social environment of esports
Esports coaching and structure of esports performance environments
Technology and its use in esports
Safeguarding, cheating, and gambling
This book includes worked examples and case studies to allow immediate implementation into practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This book is critical reading for students of esports and related courses. It serves as the first scientific resource designed to provide athletes, coaches, and practitioners with interdisciplinary insights into esports health and performance.