Only children survived the fall of Azminan, the once thriving City of Spheres accessible only in dreams, and the young refugees have been trapped on the far side of dreams ever since.
For Anna, though she has never been to Azminan before, she is just as stuck as the Azminian dreamers. Worse, dreams aren't supposed to give you scrapes on your knees, and they certainly aren't supposed to be able to trap you or kill you. Dream or no, the dangers in this new world are quite real.
Anna further discovers that her new friends guard a secret so valuable that with it they could achieve their freedom or send the world to utter ruin. The trouble is finding out how, before the mystery man who toppled Azminan or his army of nightmarish myir find them.
Set in a world where fogs feed on lies, spiders collect histories and many forgotten things remain possible, The Statues of Azminan is a fast-paced adventure bearing Anna through adversity and true friendship, and ultimately conquering fear itself