Simulations are widely used in the military for training personnel, analyzing proposed equipment, and rehearsing missions, and these simulations need realistic models of human behavior. This book draws together a wide variety of theoretical and applied research in human behavior modeling that can be considered for use in those simulations. It covers behavior at the individual, unit, and command level. At the individual soldier level, the topics covered include attention, learning, memory, decisionmaking, perception, situation awareness, and planning. At the unit level, the focus is on command and control. The book provides short-, medium-, and long-term goals for research and development of more realistic models of human behavior.
Table of Contents
Front Matter
Executive Summary
1 Introduction
2 Human Behavior Representation: Military Requirements and Current Models
3 Integrative Architectures for Modeling the Individual Combatant
4 Attention and Multitasking
5 Memory and Learning
6 Human Decision Making
7 Situation Awareness
8 Planning
9 Behavior Moderators
10 Modeling of Behavior at the Unit Level
11 Information Warfare: A Structural Perspective
12 Methodological Issues and Approaches
13 Conclusions and Recommendations
References
Appendix: Biographical Sketches
Index