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For courses in Personal and Professional Development, Training and Development, Design of Instructional Software, Human Resource Development, and Skills Development.
Based on principles of constructivism and grounded in instructional design theory, this book contains games, simulation exercises, experiential activities, and other active learning approaches that will guide its users as they create engaging, interactive web based courseware. E-Learning Games contains openers, closers, practice exercises, simulations, peer learning activities, and idea generators that will engage online learners from their first click—and keep them returning again and again.
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