The theory of dynamic games continues to evolve, and one purpose of this volume is to report a number of recent theoretical advances in the ?eld, which are covered in Parts I, II and IV. Another aim of this work is to present some new applications of dynamic games in various areas, including pursuit-evasion games (Part III), ecology (Part IV), and economics (Part V). The volume concludes with a number of contributions in the ?eld of numerical methods and algorithms in dynamic games (Part VI). With a single exception, the contributions of this volume are outgrowths of talks that were presented at the Eleventh International Symposium on Dynamic Games and Applications, held in Tucson, Arizona, USA, in December 2004, and organized by the International Society of Dynamic Games. The symposium was co-sponsored by the University of Arizona, College of Engineering and Aerospace and Mechanical Engineering, as well as GERAD, Montréal, Canada, and the ISDG Organizing Society. The volume contains thirty-?ve chapters that have been peer-reviewed according to the standards of international journals in game theory and applications. Part I deals with the theory of dynamic games and contains six chapters. Cardaliaguet, Quincampoix, and Saint-Pierre provide a survey of the state-- the-art of the use of viability theory in the formulation and analysis of differential games, in particular zero-sum games. An important result of viability theory is that many zero-sum differential games can be formulated as viability problems.