- What Is Research and What Is Programming? Understanding the Difference by Joan I. Dickinson and John P. Marsden
- Research Methods and Data Collection Tools for Design by Joan I. Dickinson
- Sustainability: Information Gathering by Lisa M. Tucker
- Design of the Workplace: Programming by Elizabeth Riordan, Heather Modzelewski, and Erik Lucken
- Supermarket Retail: Programming by Stephanie Heher and John P. Marsden
- The Design of Neonatal Intensive Care: Information Gathering and Practitioners as Consumers of Research by Anna Marshall-Baker
- Child Development Centers: Students as Consumers of Research by Marilyn A. Read
- Environments for Individuals with Dementia and Frail Elders: Students as Consumers of Research by Joan I. Dickinson
- The Design of Hotels: Students as Conductors of Research by Lori Anthony
- The Design of Hospitals and Neonatal Intensive Care Units: Students and Practitioners as Conductors of Research by Debra D. Harris
- Defines the term research, discusses the research process, defines interior design programming, and explains the difference between research and programming
- Discusses data collection methods and research terminology to provide design students with background information necessary to read published investigations and use findings to inform design
- Chapter on sustainability used as an overall philosophy for approaching design
- Chapters address building types within the design specialty areas of corporate, retail, learning environments, hospitality, and healthcare
- Instructor's Guide provides suggestions for planning the course and using the text in the classroom