This definitive sourcebook for the Pathfinder Roleplaying Game
provides tons of new character options for all seven "core" player
character races, from archetypes that allow elf characters to explore their
connection to nature and magic, to feats and spells that let a dwarf character
carry on the legacy of his multi-generational clan, or a gnome explore her
connection to the First World or delve deep into her weird obsessions.
Additionally, the Advanced Race Guide offers meaty sections on a dozen
"spotlight" races that make interesting and exciting player
character options, such as goblins, aasimar, tieflings, dhampyrs, drow, the
elemental races from Bestiary 2, and several others, and, for the first
time, allows players to create and play characters like merfolk, grippli,
duergar, stryx, and every other appropriate monster currently in the
Pathfinder game. Lastly, the Advanced Race Guide includes an
extensive section that allows players and GMs to build their own custom races,
either to emulate more powerful creatures that already exist in the game or to
create wholly original characters unique to their campaign.