The dissertation portrays how experience design findings of emerging technology research may be harnessed for the construction of future-oriented science fiction short stories. As evidence the dissertation introduces four case studies and three reflecting science fiction publications. The case studies have investigated how to encourage people to employ Internet of Things technologies in a do-it-yourself fashion, by the means of design oriented research.
As a research-oriented design outcome the dissertation presents science fiction stories as reflecting experience design artefacts. The dissertation claims that the introduced artefacts have the potential to contribute more than plain science fiction stories or customary science fact outcomes, such as academic publications and proof-of-concept prototypes.
The particularities of the presented science fiction prototypes relate to the manner by how they engage experience design findings profoundly to the process, and how they illustrate the aesthetic, positive experiences - the latter being recently remarked to be a quality severely neglected by the entire genre of science fiction.