Tekijä: Andrew Peterson; Ian Davies; King Man Chong; Terrie Epstein; Carla L. Peck; Alistair Ross; Alan Sears; dos Santos Schmidt Kustantaja: Palgrave Macmillan (2015) Saatavuus: Noin 17-20 arkipäivää
Tekijä: Andrew Peterson; Ian Davies; King Man Chong; Terrie Epstein; Carla L. Peck; Alistair Ross; Alan Sears; dos Santos Schmidt Kustantaja: Palgrave Macmillan (1900) Saatavuus: Ei tiedossa
John Wiley & Sons Inc Sivumäärä: 272 sivua Asu: Kovakantinen kirja Julkaisuvuosi: 2013, 15.03.2013 (lisätietoa) Kieli: Englanti
Smartgeometry (SG) is a key influence on the architectural community who explore creative computational methods for the design of buildings. An informal international network of practitioners and researchers, the group meets annually to experiment with new technologies and collaborate to develop digital design techniques.
When SG was founded in 2001 by London-based architects and friends Hugh Whitehead (Foster + Partners), J Parrish (AECOM) and Lars Hesselgren (PLP), there was little in the way of parametric tools for architecture. SG was founded to encourage the development, discussion and experimentation of digital design techniques driven by design intent rather than on construction specifications. SG calls for a re-consideration of the design process, where the creation of computational mechanisms become an integral part of designing – not a task done prior to or separate from the process. In the early years of the workshops this need for new ways of design thinking led to the development of Bentley´s GenerativeComponents software. In recent years, the ecology of these design environments has diversified to include multiple software platforms, as well as innovative fabrication techniques and interactive environments. SG has grown accordingly from a handful of experts to an international network of designers who are defining the future of design. Founded by digital pioneers, it creates the algorithmic designers of the future.
Inside Smartgeometry can be seen as a retroactive manifesto for SG, examining and contextualising the work of the SG community: the digital spaces, prototypes and buildings designed using bespoke tools created in response to architectural ideas. From interactive crowd-sourcing tools to responsive agent-based systems to complex digitally fabricated structures, it explores more than a decade of advances that have been influential for architecture. Through 23 original texts including reflections by the founders, and key contributors such as Robert Aish, Martin Bechthold, Mark Burry, Chris Williams and Robert Woodbury, the book offers a critical state of the art of computational design for architecture. Many international design and engineering firms have participated in SG and the book includes chapters by practitioners from offices such as CASE, Design2Production, Foster + Partners, Grimshaw, Populous and SOM.