Jobe Bittman; Mike Breault; Ann K. Brown; Timothy Brown; Stephen Chenault; Casey Christopherson; Chris Clark; Mic Curtis Goodman Games (2024) Kovakantinen kirja
Gabriel Brennan; Nuala Casey; Barry Magee; Deirdre Fox; Anne Stephenson; John Murphy; Rachael Hession; Sean Brody OUP Oxford (2014) Pehmeäkantinen kirja
Gabriel Brennan; Nuala Casey; Sean Brodie; Deirdre Fox; Rachael Hession; Barry Magee; John Murphy; Anne Stephenson Oxford University Press (2016) Pehmeäkantinen kirja
Goodman Games Sivumäärä: 162 sivua Asu: Kovakantinen kirja Julkaisuvuosi: 2024, 14.05.2024 (lisätietoa) Kieli: Englanti
Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don’t Suck (2007).
Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!
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