SULJE VALIKKO

avaa valikko

Patrick Baudisch | Akateeminen Kirjakauppa

PERSONAL FABRICATION

Personal Fabrication
Patrick Baudisch; Stefanie Mueller
now publishers Inc (2017)
Pehmeäkantinen kirja
96,20
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Personal Fabrication
96,20 €
now publishers Inc
Sivumäärä: 140 sivua
Asu: Pehmeäkantinen kirja
Julkaisuvuosi: 2017, 08.05.2017 (lisätietoa)
Kieli: Englanti
While fabrication technologies have been in use in industry for several decades, expiring patents have recently allowed the technology to spill over to technology-enthusiastic “makers”. The big question now is whether the technology will further progress towards consumers, which would allow the technology to scale from hundreds of thousands of users to hundreds of millions of users. Such a transition would enable consumers to use computing not just to process data, but physical matter. This holds the promise of democratizing a whole range of fields preoccupied with physical objects, from product design to interior design, to carpentry, and some areas of mechanical and structural engineering. Personal Fabrication analyzes similar trends in the history of computing that made the transition from industry to consumers, such as desktop publishing and home video editing, and comes to the conclusion that such a transition is likely. The analysis also reveals, however, that any transition to consumers first requires a hardware and software system that embodies the skills and expert knowledge that consumers lack. These are: (1) hardware and materials that allow fabricating the intended objects, (2) software that embodies domain knowledge, (3) software that embodies the know-how required to operate the machinery, and (4) software that provides immediate feedback and supports interactive exploration. At the same time, sustained success will only be possible if we also consider future implications, in particular (5) sustainability and (6) intellectual property. Personal Fabrication argues that researchers in HCI and computer graphics are well equipped to tackle these six challenges. It surveys the already existing work and derives an actionable research agenda. While the main focus is on human-computer interaction and computer graphics, it also includes selected works from adjacent fields such as mechanical engineering, material science, and robotics.

Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
LISÄÄ OSTOSKORIIN
Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 1-3 viikossa. | Tilaa jouluksi viimeistään 27.11.2024. Tuote ei välttämättä ehdi jouluksi.
Myymäläsaatavuus
Helsinki
Tapiola
Turku
Tampere
Personal Fabricationzoom
Näytä kaikki tuotetiedot
Sisäänkirjautuminen
Kirjaudu sisään
Rekisteröityminen
Oma tili
Omat tiedot
Omat tilaukset
Omat laskut
Lisätietoja
Asiakaspalvelu
Tietoa verkkokaupasta
Toimitusehdot
Tietosuojaseloste