Oliver Zipse (ed.); Joachim Hornegger (ed.); Thomas Becker (ed.); Markus Beckmann (ed.); Michael Bengsch (ed.); Iren Feige Springer (2023) Kovakantinen kirja
IOS Press Sivumäärä: 546 sivua Asu: Pehmeäkantinen kirja Julkaisuvuosi: 2005, 21.12.2005 (lisätietoa) Kieli: Englanti
Vision, Modeling, and Visualization are complementary disciplines that are rapidly converging. Modeling of scene and object geometry, photometry, and statistical properties are essential in all three areas, and it is common sense that we will ultimately have one unified field. The declining cost and increasing power of processors, memory, graphics adapters, and sensors continue to expand the scope of viable applications. New system solutions are in reach by combining state-of-the-art techniques from research areas that were traditionally separate. The thorough scientific treatment of the underlying principles is the prerequisite for such advanced systems. This publication presents an excellent cross-section through the current ongoing research in their areas of scientific endeavor. The papers are about the topics: Segmentation and Feature Extraction; Image Understanding; Models from Video; Image Fusion; Direct Volume Rendering; Indirect Volume Rendering; Medical Visualization; Rendering on GPUs; Meshes; Image Based Modeling; Acquisition; and Rendering of Specular Surfaces.
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