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David Sherry | Akateeminen Kirjakauppa

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Game Development Projects with Unreal Engine - Learn to build your first games and bring your ideas to life using UE4 and C++
Tekijä: Hammad Fozi; Goncalo Marques; David Pereira; Devin Sherry
Kustantaja: Packt Publishing Limited (2020)
Saatavuus: Noin 14-17 arkipäivää
EUR   52,10
Reasoning Critically
Tekijä: Michael Malone; David Sherry
Kustantaja: Wiley-Blackwell (2008)
Saatavuus: Loppuunmyyty.
EUR   30,90
Reasoning Critically
Tekijä: Michael Malone; David Sherry
Kustantaja: Wiley-Blackwell (2008)
Saatavuus: Loppuunmyyty.
EUR   71,40
David Benjamin Sherry: It's Time
Tekijä: David Benjamin Sherry
Kustantaja: Damiani (2011)
Saatavuus: Ei tiedossa
EUR   71,30
El Puchero: Or, a Mixed Dish from Mexico, Embracing General Scott's Campaign, with Sketches of Military Life, in Field and Camp,
Tekijä: Richard McSherry; David Holmes Conrad
Kustantaja: Nabu Press (2010)
Saatavuus: Ei tiedossa
EUR   63,80
El Puchero Or, a Mixed Dish from Mexico, Embracing General Scott's Campaign, with Sketches of Military Life, in Field and Camp,
Tekijä: Richard McSherry; David Holmes Conrad
Kustantaja: Nabu Press (2010)
Saatavuus: Ei tiedossa
EUR   63,80
El Puchero Or, a Mixed Dish from Mexico, Embracing General Scott's Campaign, with Sketches of Military Life, in Field and Camp,
Tekijä: Richard McSherry; David Holmes Conrad
Kustantaja: Palala Press (2016)
Saatavuus: Ei tiedossa
EUR   68,20
El Puchero; or, A Mixed Dish From Mexico, Embracing General Scott's Campaign, With Sketches of Military Life, in Field and Camp,
Tekijä: Richard McSherry; Conrad David Holmes
Kustantaja: LIGHTNING SOURCE INC (2016)
Saatavuus: Ei tiedossa
EUR   78,00
El Puchero
Tekijä: Richard McSherry; David Holmes Conrad
Kustantaja: Creative Media Partners, LLC (2016)
Saatavuus: Noin 14-17 arkipäivää
EUR   43,50
El Puchero; or, A Mixed Dish From Mexico, Embracing General Scott's Campaign, With Sketches of Military Life, in Field and Camp,
Tekijä: Richard McSherry; David Holmes Conrad
Kustantaja: WENTWORTH PR (2016)
Saatavuus: Ei tiedossa
EUR   78,00
Through the Planets to the Stars!
Tekijä: David Clark; Ivan Kerensky; Sherry Wong
Kustantaja: iUniverse (2000)
Saatavuus: Noin 11-14 arkipäivää
EUR   8,50
Presenting Archaeology in Court - A Guide to Legal Protection of Sites
Tekijä: Sherry Hutt; Marion P. Forsyth; David Tarler
Kustantaja: AltaMira Press,U.S. (2006)
Saatavuus: Ei tiedossa
EUR   70,90
Presenting Archaeology in Court - A Guide to Legal Protection of Sites
Tekijä: Sherry Hutt; Marion P. Forsyth; David Tarler
Kustantaja: AltaMira Press,U.S. (2006)
Saatavuus: Ei tiedossa
EUR   151,70
Yearbook of Cultural Property Law 2006
Tekijä: Sherry Hutt; David Tarler
Kustantaja: Left Coast Press Inc (2006)
Saatavuus: Ei tiedossa
EUR   103,10
GCSE APPLIED SCIENCE FOR OCR: STUDENT BOOK AND CD-ROM REVISED EDITION
Tekijä: John Beeby; Jackie Clegg; David Lees; Chris Sherry
Kustantaja: (2006)
Saatavuus: Loppuunmyyty.
EUR   34,60
Yearbook of Cultural Property Law 2007
Tekijä: Sherry Hutt; David Tarler
Kustantaja: Left Coast Press Inc (2007)
Saatavuus: | Arvioimme, että tuote lähetetään meiltä noin 1-3 viikossa
EUR   162,00
Yearbook of Cultural Property Law 2008
Tekijä: Sherry Hutt; David Tarler
Kustantaja: Left Coast Press Inc (2008)
Saatavuus: | Arvioimme, että tuote lähetetään meiltä noin 1-3 viikossa
EUR   115,70
The Contested Boundaries of American Public Health
Tekijä: James Colgrove; Gerald Markowitz; David Rosner; Sherry Glied; Beatrix Hoffman
Kustantaja: John Wiley & Sons (2008)
Saatavuus: Ei tiedossa
EUR   44,10
Yearbook of Cultural Property Law 2009
Tekijä: Sherry Hutt; David Tarler
Kustantaja: Left Coast Press Inc (2009)
Saatavuus: | Arvioimme, että tuote lähetetään meiltä noin 1-3 viikossa
EUR   115,70
HIDDEN WORK
Tekijä: BOYLE; DAVID; CLARK; SHERRY; BURNS; SARAH
Kustantaja: JOSEPH ROWNTREE FOUNDATION (2006)
Saatavuus: Ei tiedossa
EUR   61,10
    
Game Development Projects with Unreal Engine - Learn to build your first games and bring your ideas to life using UE4 and C++
52,10 €
Packt Publishing Limited
Sivumäärä: 822 sivua
Asu: Pehmeäkantinen kirja
Julkaisuvuosi: 2020, 27.11.2020 (lisätietoa)
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++

Key Features

Kickstart your career or dive into a new hobby by exploring game design with UE4 and C++
Learn the techniques needed to prototype and develop your own ideas
Reinforce your skills with project-based learning by building a series of games from scratch

Book DescriptionGame development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.

Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.

The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.

You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.

By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.

What you will learn

Create a fully-functional third-person character and enemies
Build navigation with keyboard, mouse, gamepad, and touch controls
Program logic and game mechanics with collision and particle effects
Explore AI for games with Blackboards and Behavior Trees
Build character animations with Animation Blueprints and Montages
Test your game for mobile devices using mobile preview
Add polish to your game with visual and sound effects
Master the fundamentals of game UI design using a heads-up display

Who this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.

Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
LISÄÄ OSTOSKORIIN
Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 14-17 arkipäivässä
Myymäläsaatavuus
Helsinki
Tapiola
Turku
Tampere
Game Development Projects with Unreal Engine - Learn to build your first games and bring your ideas to life using UE4 and C++zoom
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ISBN:
9781800209220
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