SULJE VALIKKO

avaa valikko

Daniel Sanchez-Crespo Dalmau | Akateeminen Kirjakauppa

CORE TECHNIQUES AND ALGORITHMS IN GAME PROGRAMMING

Core Techniques and Algorithms in Game Programming
Daniel Sanchez-Crespo Dalmau
(2003)
Pehmeäkantinen kirja
49,20
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Core Techniques and Algorithms in Game Programming
49,20 €
Sivumäärä: 888 sivua
Asu: Pehmeäkantinen kirja
Julkaisuvuosi: 2003, 11.09.2003 (lisätietoa)
Kieli: Englanti

PLEASE PROVIDE COURSE INFORMATION

PLEASE PROVIDE



To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.



Loppuunmyyty
Myymäläsaatavuus
Helsinki
Tapiola
Turku
Tampere
Core Techniques and Algorithms in Game Programmingzoom
Näytä kaikki tuotetiedot
ISBN:
9780131020092
Sisäänkirjautuminen
Kirjaudu sisään
Rekisteröityminen
Oma tili
Omat tiedot
Omat tilaukset
Omat laskut
Lisätietoja
Asiakaspalvelu
Tietoa verkkokaupasta
Toimitusehdot
Tietosuojaseloste