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Belinda Tynan | Akateeminen Kirjakauppa

Haullasi löytyi yhteensä 6 tuotetta
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Learning in Virtual Worlds - Research and Applications
Sue Gregory; Mark J.w. Lee; Barney Delgarno; Belinda Tynan
MN - University of British Columbia Press (2016)
Pehmeäkantinen kirja
42,40
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Outlooks and Opportunities in Blended and Distance Learning
Belinda Tynan; Julie Willems; Rosalind James
Idea Group,U.S. (2013)
Kovakantinen kirja
197,30
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Transformations in Tertiary Education : The Scholarship of Engagement at RMIT University
Belinda Tynan (ed.); Tricia McLaughlin (ed.); Andrea Chester (ed.); Catherine Hall-van den Elsen (ed.); Belinda (ed Kennedy
Springer (2019)
Kovakantinen kirja
97,90
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Transformations in Tertiary Education : The Scholarship of Engagement at RMIT University
Belinda Tynan (ed.); Tricia McLaughlin (ed.); Andrea Chester (ed.); Catherine Hall-van den Elsen (ed.); Belinda (ed Kennedy
Springer (2020)
Pehmeäkantinen kirja
97,90
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ostoskoriin kpl
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Virtual Worlds for Online Learning - Cases & Applications
Sue Gregory; Mark J W Lee; Barney Dalgarno; Belinda Tynan
Nova Science Publishers Inc (2015)
Kovakantinen kirja
375,80
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Global Challenges and Perspectives in Blended and Distance Learning
Julie Willems; Belinda Tynan; Rosalind James
Idea Group,U.S. (2013)
Kovakantinen kirja
197,30
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Learning in Virtual Worlds - Research and Applications
42,40 €
MN - University of British Columbia Press
Sivumäärä: 352 sivua
Asu: Pehmeäkantinen kirja
Julkaisuvuosi: 2016, 15.04.2016 (lisätietoa)
Kieli: Englanti
Three-dimensional (3D) immersive virtual worlds have been touted asbeing capable of facilitating highly interactive, engaging, multimodallearning experiences. Much of the evidence gathered to support theseclaims has been anecdotal but the potential that these environmentshold to solve traditional problems in online and technology-mediatededucation—primarily learner isolation and studentdisengagement—has resulted in considerable investments in virtualworld platforms like Second Life, OpenSimulator, and Open Wonderland byboth professors and institutions. To justify this ongoing and sustainedinvestment, institutions and proponents of simulated learningenvironments must assemble a robust body of evidence that illustratesthe most effective use of this powerful learning tool.


In this authoritative collection, a team of international expertsoutline the emerging trends and developments in the use of 3D virtualworlds for teaching and learning. They explore aspects of learnerinteraction with virtual worlds, such as user wayfinding in SecondLife, communication modes and perceived presence, and accessibilityissues for elderly or disabled learners. They also examine advancedtechnologies that hold potential for the enhancement of learnerimmersion and discuss best practices in the design and implementationof virtual world-based learning interventions and tasks. By evaluatingand documenting different methods, approaches, and strategies, thecontributors to Learning in Virtual Worlds offer importantinformation and insight to both scholars and practitioners in thefield.

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Tampere
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