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Allen B. MacKenzie | Akateeminen Kirjakauppa

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Game Theory for Wireless Engineers
Allen B. MacKenzie; Luiz A. DaSilva
Springer International Publishing AG (2007)
Saatavuus: Tilaustuote
Pehmeäkantinen kirja
28,40
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
A Tutorial on Queuing and Trunking with Applications to Communications
William H. Tranter; Allen B. MacKenzie
Morgan & Claypool Publishers (2012)
Saatavuus: Tilaustuote
Pehmeäkantinen kirja
57,40
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Game Theory for Wireless Engineers
Allen B. MacKenzie; Luiz A. DaSilva
Morgan & Claypool Publishers (2006)
Saatavuus: Tilaustuote
Pehmeäkantinen kirja
51,30
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
A Tutorial on Queuing and Trunking with Applications to Communications
William Tranter; Allen B. MacKenzie
Springer International Publishing AG (2012)
Saatavuus: Tilaustuote
Pehmeäkantinen kirja
33,20
Tuotetta lisätty
ostoskoriin kpl
Siirry koriin
Game Theory for Wireless Engineers
28,40 €
Springer International Publishing AG
Sivumäärä: 76 sivua
Asu: Pehmeäkantinen kirja
Julkaisuvuosi: 2007, 31.12.2007 (lisätietoa)
Kieli: Englanti
The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks.

Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks.

This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundationalunderstanding of the current research on game theory applied to wireless communications and networking.

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Tilaustuote | Arvioimme, että tuote lähetetään meiltä noin 17-20 arkipäivässä
Myymäläsaatavuus
Helsinki
Tapiola
Turku
Tampere
Game Theory for Wireless Engineerszoom
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ISBN:
9783031005442
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